Devlog: Spooky Pumpkin
Muhahahahaha! In this sPoOkY Halloween special, I carve a pumpkin⦠in blender.
Muhahahahaha! In this sPoOkY Halloween special, I carve a pumpkin⦠in blender.
I think I’m starting to get the hang of blender⦠oh, well. Maybe. In this video, I paint the UV texture map for Jack’s House.
When you’ve been using Autodesk Maya for 10+ years and then suddenly switch to blender and then blender has a massive rework and everything you think you knew gets replaced with new-new stuff… yeah, it can be a frustrating endeavor.
Watch me struggle to recall how to use blender as I try and create Jack’s House for my game Zombie Jack.